package com.desarrolladoresandroid.libgdx.demo1;

import com.badlogic.gdx.backends.jogl.JoglApplication;
import com.badlogic.gdx.tools.imagepacker.TexturePacker;
import com.badlogic.gdx.tools.imagepacker.TexturePacker.Settings;


public class Demo1Desktop {
	
	public static void main(String[] args){
		Settings settings = new Settings();
		settings.padding=2;
		settings.maxWidth = 1024;
		settings.maxHeight = 1024;
		settings.incremental = true;
		//TexturePacker.process(settings, "Images", "data");
		TexturePacker.process(settings, "Images", "data");
		
		
		new JoglApplication(new Demo1Game(),"Demo1",328,480,false);
	}

}
